

#MAKING A DISK IMAGE FOR MAC FUSION EMULATOR CODE#
That handle has to be used every time you go access even your own allocated memory, not to mention your own code in the case of self-modifying code (which is a no-no on the Mac).

Instead, you get a handle (which is a pointer to a pointer). This is why you don't get a physical memory address when you allocate memory on a Mac. Apple's memory manager moves code around all of the time as it needs to. Do the Apple math libraries just handle transcendentals badly on 040/060? Do they just rely on exception trapping? What about running on a system that also has Cyberpatcher/Oxypatcher that sticks a JIT cached version into the code after the first trap?
